Showing posts with label Failures. Show all posts
Showing posts with label Failures. Show all posts

Coming Up Short

Hello readers! This week marks an important milestone for Game Bootcamp: my first failure! Hooray? 

Making games is hard. I knew that eventually a week would come when I failed to deliver (I was hoping it wouldn't be so soon). Still, this is a good opportunity to establish some ground rules for failure. If a weekly game is unplayable, I'll write an article on what went wrong. There's a lesson to be learned from every failure.

I know it's hugely disappointing to go a week without a game; no one is more upset than I am. But they say that "not taking any risks is the greatest risk of all". Part of that is trying new mediums and accepting the uncertainty that comes with them. So, even when the road gets rocky, let's continue to develop and improve our games together.