📓 Sketchbook Sunday (Aug '17 - Oct '17)

I absolutely love sketchbooks. They aren't industry standard anymore, but I believe they're still one of the most important tools a game designer can use. Thinking on paper keeps me loose and helps me develop my best ideas. Plus, it's fun to stack up a huge bookshelf of my past work. That's why I thought it would be fun to share some of my sketchbooks on this blog. 

First up is a book from August to October of 2017. That was when I first started using the "sketchbook method". The entire sketchbook is devoted to the Space Squad Escape Room I built for Two Bit Circus. Take a look!