"How To Cook Everything - A game for terrible chefs."
How To Cook Everything is the single-player version of my Global Game Jam project, produced in collaboration with fellow game makers Pierce McBride and Ryan Sandvik! Play it now.
I love everything about game jams: the people, the ideas, the lack of sleep. And that goes double for Global Game Jam, the biggest and baddest jam of all. This year, I teamed up with Pierce McBride of Disney Consumer Products, and Ryan Sandvik from Luma Pictures to make a multiplayer cooking game.
Huh?
Let's rewind a bit.
As far as design sensibilities go, this was a pretty avant-garde team. Both Ryan and I have messed with experiemental games, site specific installations, and other unusual games. Pierce has all sorts of strange, unorthodox games under his belt -- at least of which involved dipping your fist in a jar of pudding.
When the three of us decided to collaborate, we knew we were going to do something unusual. When the dust had settled, we'd made a cooking, spread across four computers (one computer was the cutting board, another a skillet, etc.). The computers were set up in physical space like a kitchen. Audience members would make orders (through a fifth computer), and the cook's job was to prepare the meal. Playing the game involved a lot of running around and shouting. It was a jolly good time.
After the dust had settled (and we'd slept) it only seemed natural to make a single player version of the experience. Sadly, it loses the zany charm of physically running around, but it's still fun to cook a rat-and-gun burger. So, that's the story of How To Cook Everything. We hope you enjoy playing it as much as we did making it!
Bon Appétit!
thanks
ReplyDeletethe mods you have done to this new game is impressive I got to see the final project I was actually considering essay writing services on this too thanks for sharing this
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